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The first Maschine came out in April 2009.


artwork by DCrecelius
Community members LPPanther, michalangelo, letdownagain, ArmoredMexican, graveguard, lpliveusername and SasstielExperience worked hard for over two months in order to bring the demos to life. Justin, Hahninator and bruh009 also have contributed to the analysis of the content. Artwork was created by DCrecelius.
 
 
 
The .NKI files are patches for Kontakt (a virtual instrument). i can say that for the .NKI files, there will be no song files. Kontakt is just a virtual instrument that loads samples and maps them to keys on a keyboard/controller.




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Essentially, people are still finishing turning all of the sounds and samples into sequences. After that, the job would be to put all of the sequences for each folder or song together to make a 10 - 60 second demo. The only problem is, we don't know how long Mike intended each sequence to run for or the order (e.g. 8 bars in a row of sequence one, 2 bars of sequence two, return to sequence one for 4 bars . . .) so they would only be guesses.
Essentially, people are still finishing turning all of the sounds and samples into sequences. After that, the job would be to put all of the sequences for each folder or song together to make a 10 - 60 second demo. The only problem is, we don't know how long Mike intended each sequence to run for or the order (e.g. 8 bars in a row of sequence one, 2 bars of sequence two, return to sequence one for 4 bars . . .) so they would only be guesses.
Mike MPC List:
80 90 #2
Sample05, Sample06, Sample07, Sample08, Sample09 - Take On Me (a-ha)
ALBUM4SNDS
Sample01 - Sounds familiar but I can't place it
Sample02, Sample03, Sample04 - Wretches And Kings
Sample06, Sample38 - Catalyst
Sample09, Sample10, Sample12 - Blackout
Sample11 - Sounds familiar but I can't place it (probably Blackout)
Sample16, Sample17, Sample18, Sample19, Sample39PP, Sample39PP2, Sample39PP3, Sample39PP4, Sample39PP5 - Waiting For The End
Sample20, Sample21, Sample22, Sample29, Sample30, Sample31, Sample32, Sample33, Sample34 - Burning in The Skies
Everything else in here is just drum sounds, almost certainly used on the album
ARCHBSHOP
ARCHB SND18 - Animals
Rest is all just various distorted guitar samples
AUBREY707
Maybe drum samples for Aubrey One? Some kind of sound similar
BANGS
I can't open most of the stuff in here without Pro Tools, might include the explosion sound Mike uses live all the time
Beat Bits 3
CHAZAAAH - I've definitely heard this somewhere
REV_INDI - She Couldn’t
B_BIT10 and B_BIT11 - sounds familiar, LPU demo beat?
CSL_METH - used in Hurry on the beat?
STICKEYS - Stick N Move
The rest might have been used, but I can't think of any
Dist MS 20 Key, Dist Org Stabs
One shot samples, might have been used, but they're not big samples
IRIDESCENT
Nothing from Iridescent, but could these be samples from the original Iridescent they scrapped?
LOOSESAMPLES2
LABRAT37.wav is the snare that is used in Dolla. LABRAT38 or 39 could be the kick, but I am not 100% confident in that.
LORAX
ARCHBSHOP - Animals (8 samples from Animals that is)
PACMANNYNEW
Sample33- Misty Mountain Hop (Led Zeppelin)
Sample65 - Blackout
RYGAR Sounds
RYGAR4, RYGAR5, RYGAR30, RYGAR32, - Wretches And Kings
RYGAR21 - Victimized
RYGAR37 - Bruiser
Pretty sure RYGAR1-RYGAR51 were all the sounds Mike made for Wretches And Kings.
SNDS1
Sample68 - I'll Be Gone
Xero Current
ASHES_BE - sounds like something familiar. Coal?
ESAULGUI, ESAUL_1 (presumably) - Esaul
noo_alar, partalar - Part of Me
OHCYM1C, OHCYM2, OHCYM3, OHKICK1, OHKICK2, OHKICK3, OHMANSON, OHSN1, OHSNAR1, OHSNAR2 - Oh No?
PIC_2, PIC_3 - Pictureboard
pmp_piano - 17 (Smashing Pumpkins)
POD_CYM1 - Pods?
Slip_1, Slip_2 - Maybe from Slip? I don't hear them though
STEPDRUM, STEPRE1, STEPRE2, STEPUPDR, stepupia(?) - Step Up


==Background==
==Background==
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ALBUM4SNDS = A Thousand Suns samples
ARCHBSHOP = proccesed guitar samples like the ones in Wretches And Kings
ARCHBSHOP = proccesed guitar samples like the ones in Wretches And Kings
ATARI = samples from an atari console?
ATARI = samples from an atari console?
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MEGATRON = Samples from the new divide demo?
MEGATRON = Samples from the new divide demo?
Xero Current = samples posibly from the xero hybrid theory era
Xero Current = samples posibly from the xero hybrid theory era
Just came here after seeng the post in the subreddit holy shit, I mean even in the scope of music this is big. Mike obviously got some samples from Chad Hugo when they did Resurrection because there are Neptunes samples including from Grindin' by Clipse. This is insane.
   
   


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Before we get to the download links, we'd like to inform you that none of the demos seen here are complete songs and (besides some voice samples) none of them have vocals. They are simply seeds, early ideas for what the songs would eventually become. Hence why most of them are so short. Also, some of the project files didn't contain a song view, only sequences (patterns), so what you'll get for some of them are simply the sequences being played one after another. This is the case for 'Al_Intro,' 'Invader,' 'Ugh,' 'Hemispheres,' 'Jungle Gym,' 'Return,' 'Mirrors,' 'Slammie,' 'Humanoid,' 'Midnighs,' and many of the A Thousand Suns demos. 'LA' and 'Atari' were left as various tracks because they were special cases where each one of their sequences had a different tempo.
Before we get to the download links, we'd like to inform you that none of the demos seen here are complete songs and (besides some voice samples) none of them have vocals. They are simply seeds, early ideas for what the songs would eventually become. Hence why most of them are so short. Also, some of the project files didn't contain a song view, only sequences (patterns), so what you'll get for some of them are simply the sequences being played one after another. This is the case for 'Al_Intro,' 'Invader,' 'Ugh,' 'Hemispheres,' 'Jungle Gym,' 'Return,' 'Mirrors,' 'Slammie,' 'Humanoid,' 'Midnighs,' and many of the A Thousand Suns demos. 'LA' and 'Atari' were left as various tracks because they were special cases where each one of their sequences had a different tempo.


Due to requests, we've decided to include a bonus disc containing the demos released as part of the Linkin Park bundles for Stagelight. Thanks to those samples, we are able to get an additional taste of unreleased demos included in the other 4 discs such as 'Apes,' 'Spirals,' 'Lorax' and 'Casino' as well as full-length versions of 'Bruiser' and 'Space Station.' Unfortunately, we only have the samples available in mp3 format. The lossless version comes with the full songs (first 6 tracks) only. Enjoy!
Due to requests, we've decided to include a bonus disc containing the demos released as part of the Linkin Park bundles for Stagelight. Thanks to those samples, we are able to get an additional taste of unreleased demos included in the other 4 discs such as 'Apes,' 'Spirals,' 'Lorax' and 'Casino' as well as full-length versions of 'Bruiser' and 'Space Station.' Unfortunately, we only have the samples available in mp3 format. The lossless version comes with the full songs (first 6 tracks) only. Enjoy!


==Disc 1: Hybrid Theory Demos==
==Disc 1: Hybrid Theory Demos==
The ''[[Hybrid Theory]]'' demos are mainly from the ''MPC 1000 Backup/MIKE MPC'' folder which consists of projects created with .snd files. It is an old file type that needs to be converted to wav in order to be open by regular media player softwares. These are some of Mike's earlier beats and it looks like he might have done some conversion at some point, which is why there are .wav duplicates of some of those samples in the ''Xero Current'' folder. There's also a lot of samples used across multiple tracks, arguably from a similar time period, pre-Hybrid Theory. They probably date from around 1997-1999 - given the presence of samples from "Coal", a demo from 1997, and the presence of Chester's vocal samples. The fact that there is no digital master of the ''[[Xero]]'' tape, indicates these demos are probably post-cassette demo.
The ''[[Hybrid Theory]]'' demos are mainly from the ''MPC 1000 Backup/MIKE MPC'' folder that surfaced on June 18, 2019 which consists of projects created with .snd files. It is an old file type that needs to be converted to wav in order to be open by regular media player softwares. These are some of Mike's earlier beats and it looks like he might have done some conversion at some point, which is why there are .wav duplicates of some of those samples in the ''Xero Current'' folder. There's also a lot of samples used across multiple tracks, arguably from a similar time period, pre-Hybrid Theory. They probably date from around 1997-1999 - given the presence of samples from "[[Coal]]", a demo from 1997, and the presence of Chester's vocal samples. The fact that there is no digital master of the ''[[Xero]]'' tape, indicates these demos are probably post-cassette demo.


The discovery of those demos revealed working titles that had never been seen before for some songs. "Emo" is a fleshed out demo of "She Couldn't" that runs about 5:24 minutes, which is quite long for an Linkin Park song, created after Chester joined the band as evidenced by the appearance of the "Chazaaah" sample. "Siamo" is the Hybrid Theory EP version of "High Voltage", "Rendezvo" is the original long version of "Technique" and "SKY2" is very similar to the beat on "Crawling".
The discovery of those demos revealed working titles that had never been seen before for some songs. "Emo" is a fleshed out demo of "[[She Couldn't]]" that runs about 5:24 minutes, which is quite long for an Linkin Park song, created after Chester joined the band as evidenced by the appearance of the "Chazaaah" sample. "Siamo" is the Hybrid Theory EP version of "[[High Voltage]]", "Rendezvo" is the original long version of "[[Technique]]" and "SKY2" is very similar to the beat on "[[Crawling]]".


Running a trial of Akai's MPC Desktop software, fans were able to read the project files and see what samples are in the same set. The software is able to understand the .snd files and play them back at the right speed, e.g. Mike MPC 2.snd sounds like a drum break from "Cure For The Itch" in the software, but plays back at the wrong speed in Audacity. Additionally, the samples are edited to a certain length, but can be reset to be longer by altering the start/end times. Typically there's an .APS file and an .ALL file that go together with the same name. By loading the .APS files, it's possible to view the song mode and export what is in the song view. The .ALL files can then be used to load the MIDI data/sequencing and to see the BPM for a track - for example, "Oh No" displays 95 BPM. The sequences will load with no sound, so in the track view each sequence needs to be associated with a program in order to be played. There may be instances where there is no song view or there are unused sequences (patterns); and some songs need to have samples manually relinked.
Running a trial of Akai's MPC Desktop software, fans were able to read the project files and see what samples are in the same set. The software is able to understand the .snd files and play them back at the right speed, e.g. Mike MPC 2.snd sounds like a drum break from "Cure For The Itch" in the software, but plays back at the wrong speed in Audacity. Additionally, the samples are edited to a certain length, but can be reset to be longer by altering the start/end times. Typically there's an .APS file and an .ALL file that go together with the same name. By loading the .APS files, it's possible to view the song mode and export what is in the song view. The .ALL files can then be used to load the MIDI data/sequencing and to see the BPM for a track - for example, "Oh No" displays 95 BPM. The sequences will load with no sound, so in the track view each sequence needs to be associated with a program in order to be played. There may be instances where there is no song view or there are unused sequences (patterns); and some songs need to have samples manually relinked.
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"Tuff" doesn't have an .ALL file, so fans were able to load the samples but not sequences or songs and there's no point in exporting the individual samples as they are already in the folder. Other projects that contained only a collection of samples (even though those have an .ALL file) are "Beatbits" and "Drumz". For "Return", "Midnighs", "Swish", "Al_Intro", "LA" and "Ugh" there are no songs, only sequences. Since "LA" has 4 different BPMs, it was left as 4 different files. Some projects contained more than one version of a song. There are alternate versions of "Sad" and "Siamo" and two different projects for different versions of "Stick N Move" and "Hurry". A third version of "Hurry" seemed to exist, however only the .ALL file is available.
"Tuff" doesn't have an .ALL file, so fans were able to load the samples but not sequences or songs and there's no point in exporting the individual samples as they are already in the folder. Other projects that contained only a collection of samples (even though those have an .ALL file) are "Beatbits" and "Drumz". For "Return", "Midnighs", "Swish", "Al_Intro", "LA" and "Ugh" there are no songs, only sequences. Since "LA" has 4 different BPMs, it was left as 4 different files. Some projects contained more than one version of a song. There are alternate versions of "Sad" and "Siamo" and two different projects for different versions of "Stick N Move" and "Hurry". A third version of "Hurry" seemed to exist, however only the .ALL file is available.


It is unclear what's the use of the binary files in the root of the ''MPC 1000 Backup'' folder, but it's unlikely that the samples inside the ''Xero Current'' folder were designed to be sequenced and exported together as there are no project files inside it. The folder contains loose samples of "[[Esaul]]" (''ESAULGUI'' and ''ESAUL_1''), "[[Part Of Me]]" (''noo_alar'' and ''partalar''), "Oh No" (''OHCYM1C'', ''OHCYM2'', ''OHCYM3'', ''OHKICK1'', ''OHKICK2'', ''OHKICK3'', ''OHMANSON'', ''OHSN1'', ''OHSNAR1'' and ''OHSNAR2''), "[[Pictureboard]]" (''PIC_2'' and ''PIC_3''), "17" by Smashing Pumpkins (''pmp_piano''), "[[Pods]]" (''POD_CYM1''), "[[Slip]] (''Slip_1'' and ''Slip_2'') and "Step Up" (''STEPDRUM'', ''STEPRE1'', ''STEPRE2'', ''STEPUPDR'' and ''stepupia'') - among others. Because "Pictureboard" was performed live, the strings sample is also present on ''[[Mista Hahn's Tasty Gas Station Breaks From The Orient]]'', Joe Hahn's live vinyl. Other Xero and Hybrid Theory samples are found in the ''NewFinishesA'' and ''Mike's Beats #1'' folders. ''NewFinishesA'' contains samples of "Part Of Me" (''partolar'' and ''partobuz''), "My Own Summer (Shove It)" by Deftones (''DEFKICK0'') and "[[Carousel]]" (''INDIANCH'') while ''Mike's Beats #1'' contains samples of "Technique" (''ANDSTRIN''), rough versions of the Carousel guitar parts (''BRADFMJ'', ''BRADFMJ2'' and ''BRADFMJ3''), "[[Coal]]" (''CO_'' files) and possibly "Pods" (''CO_Spimp'' and ''CO_Vast2''). ''STICKEYS'' on the ''Beat Bits 3'' folder is from "Stick N Move". Some of the samples are sped up. When slowed down, ''Stepupia'' is the harp on "Step Up" and ''Indianch'' is Chester's chant from "Carousel". ''Steppre1'' and ''stepre2'' are Mike's pitch-shifted vocals from "Step Up". ''JEFFPORN'' (a voice message from Jeff Blue) from the ''Xero Current'' folder is included in the tracklist as a bonus.
It is unclear what's the use of the binary files in the root of the ''MPC 1000 Backup'' folder, but it's unlikely that the samples inside the ''Xero Current'' folder were designed to be sequenced and exported together as there are no project files inside it. The folder contains loose samples of "[[Esaul]]" (''ESAULGUI'' and ''ESAUL_1''), "[[Part Of Me]]" (''noo_alar'' and ''partalar''), "Oh No" (''OHCYM1C'', ''OHCYM2'', ''OHCYM3'', ''OHKICK1'', ''OHKICK2'', ''OHKICK3'', ''OHMANSON'', ''OHSN1'', ''OHSNAR1'' and ''OHSNAR2''), "[[Pictureboard]]" (''PIC_2'' and ''PIC_3''), "17" by Smashing Pumpkins (''pmp_piano''), "[[Pods]]" (''POD_CYM1''), "[[Slip]] (''Slip_1'' and ''Slip_2'') and "Step Up" (''STEPDRUM'', ''STEPRE1'', ''STEPRE2'', ''STEPUPDR'' and ''stepupia'') - among others. Because "Pictureboard" was performed live, the strings sample is also present on ''[[Mista Hahn's Tasty Gas Station Breaks From The Orient]]'', Joe Hahn's live vinyl. Other Xero and Hybrid Theory samples are found in the ''NewFinishesA'' and ''Mike's Beats #1'' folders. ''NewFinishesA'' contains samples of "Part Of Me" (''partolar'' and ''partobuz''), "My Own Summer (Shove It)" by Deftones (''DEFKICK0'') and "[[Carousel]]" (''INDIANCH'') while ''Mike's Beats #1'' contains samples of "Technique" (''ANDSTRIN''), rough versions of the Carousel guitar parts (''BRADFMJ'', ''BRADFMJ2'' and ''BRADFMJ3''), "[[Coal]]" (''CO_'' files) and possibly "Pods" (''CO_Spimp'' and ''CO_Vast2''). ''STICKEYS'' on the ''Beat Bits 3'' folder is from "Stick N Move" and ''REV_INDI'' is from "She Couldn't". Some of the samples are sped up. When slowed down, ''Stepupia'' is the harp on "Step Up" and ''Indianch'' is Chester's chant from "Carousel". ''Steppre1'' and ''stepre2'' are Mike's pitch-shifted vocals from "Step Up". ''JEFFPORN'' (a voice message from Jeff Blue) from the ''Xero Current'' folder is included in the tracklist as a bonus.


One thing that's interesting about this overall collection is the presence samples of other artists. There's a sound labeled ''staind'', a lot of Björk samples, some EPMD sounds, a file named ''FATBOY'' (Fatboy Slim), others with the NIN prefix (''NIN_PDRG'' is likely "The Perfect Drug"), Deftones sounds (''DEFKICK0'' is "My Own Summer (Shove It)"), The Smashing Pumpkins, Rakim, Wu-Tang Clan, Mobb Deep, Paul Weston, ''LIONELCYM'' is likely from Lionel Richie, ''101strng'' and ''101strg2'' originate from "Madama Butterfly, Act II: Un bel di vedremo", etc. Mike had a tendency to use a lot of the same samples in his creations and would sample other artists as placeholder parts before replacing them with his own. It is known that the band had issues with "She Couldn't" and ''Hybrid Theory'' has no sample credits, so it's possible the song might have set the template for scraping samples that weren't created by the band.
One thing that's interesting about this overall collection is the presence samples of other artists. There's a sound labeled ''staind'', a lot of Björk samples, some EPMD sounds, a file named ''FATBOY'' (Fatboy Slim), others with the NIN prefix (''NIN_PDRG'' is likely from "The Perfect Drug"), Deftones sounds (''DEFKICK0'' is "My Own Summer (Shove It)"), The Smashing Pumpkins, Rakim, Wu-Tang Clan, Mobb Deep, Paul Weston, ''LIONELCYM'' is likely from Lionel Richie, ''101strng'' and ''101strg2'' originate from "Madama Butterfly, Act II: Un bel di vedremo", etc. Mike had a tendency to use a lot of the same samples in his creations and would sample other artists as placeholder parts before replacing them with his own. It is known that the band had issues with "She Couldn't" and ''Hybrid Theory'' has no sample credits, so it's possible the song might have set the template for scraping samples that weren't created by the band.


===Tracklist===
===Tracklist===
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==Disc 2: A Thousand Suns Demos==
==Disc 2: A Thousand Suns Demos==
The ''A Thousand Suns'' demos originated from ''MPC 1000 Backup'' root and ''MPC 1000 Backup/MPC1000 FILES'' folder. They have .PRJ/.PGM files which load the samples into the program, then the .ALL files loads the sequences for those samples. Like in the ''Hybrid Theory'' projects, there may be instances where there is no song view or there are unused sequences. This is true for most of this collection as "80 90s Drums", "Album4Snds" (4 versions), "Atari" (4 versions), "Aubrey707", "GMajor01" (''GMAJOR'' folder), "GMajor1" (''GMAJOR'' folder), "Iri", "Iridescent" (4 versions), "Lorax" (4 versions), "PacmannyNew" (4 versions) and "Rick 808" were the only projects with song view besides "80 90 #2", "Archbshop", "Snds1" and "Ree Keys1", which have song view but no sounds in the timeline. "80 90 #2", "Archbshop", "Autoload" (likely just the MPC's default starting state), "GBSounds1", "GBSounds2", "GBSounds3", "KeroDrums", "NRG iPhone", "Snds1", "Ree Keys1" and "Rygar" didn't have sequences to export, they are essentially just sample banks.
The ''[[A Thousand Suns]]'' demos originated from ''MPC 1000 Backup'' root and ''MPC 1000 Backup/MPC1000 FILES'' folder and likely date from very early in the album process, around 2008-2009. Because the album started as a video game project that quickly deteriorated, many of those demos sound like video game music. They have .PRJ/.PGM files which load the samples into the program, then the .ALL files loads the sequences for those samples. Like in the ''Hybrid Theory'' projects, there may be instances where there is no song view or there are unused sequences. This is true for most of this collection as "80 90s Drums", "Album4Snds" (4 versions), "Atari" (4 versions), "Aubrey707", "GMajor01" (''GMAJOR'' folder), "GMajor1" (''GMAJOR'' folder), "Iri", "[[Iridescent]]" (4 versions), "Lorax" (4 versions), "[[PacmannyNew]]" (4 versions) and "Rick 808" were the only projects with song view besides "80 90 #2", "Archbshop", "Snds1" and "Ree Keys1", which have song view but no sounds in the timeline. "80 90 #2", "Archbshop", "Autoload" (likely just the MPC's default starting state), "GBSounds1", "GBSounds2", "GBSounds3", "KeroDrums", "NRG iPhone", "Snds1", "Ree Keys1" and "Rygar" didn't have sequences to export, they are essentially just sample banks.
 
"80 90 #2" is likely an attempt to create a song using a collection of samples from the 80s and 90s. "Take On Me" by a-ha (''Sample05'', ''Sample06'', ''Sample07'', ''Sample08'' and ''Sample09'') is among them.


Notable
"Album4Snds" is a mashup of ''A Thousand Suns'' samples from "[[Wretches And Kings]]" (''Sample02'', ''Sample03'' and ''Sample04''), "[[Waiting For The End]]" (''Sample16'', ''Sample17'', ''Sample18'', ''Sample19'', ''Sample39PP'', ''Sample39PP2'', ''Sample39PP3'', ''Sample39PP4'' and ''Sample39PP5''), "[[Burning In The Skies]]" (''Sample20'', ''Sample21'', ''Sample22'', ''Sample29'', ''Sample30'', ''Sample31'', ''Sample32'', ''Sample33'' and ''Sample34''), "[[The Catalyst]]" (''Sample06'' and ''Sample38''), "[[Blackout]]" (''Sample09'', ''Sample10'', ''Sample11'' and ''Sample12'') and various drum sounds, almost certainly used on the album as well.
"Album4Snds" is a mashup of "Wretches And Kings", "Waiting For The End" and "Burning In The Skies".
 
"Iri" (Short for “Iridescent?” Mostly drum sounds that I don’t recognize, but shares BPM with final version.)
All of the files inside the "Aubrey707" folder are named "Crazy707", which was probably an older title for the demo.
"Iridescent" (Sounds very little like the ATS version, and is faster at 140 BPM.)
 
"Lorax" (Very ATS and the most extensive of the bunch with 15 files.)
"Lorax" is the most extensive project of the bunch with 15 sequences. The eight "Archbshop" samples from it were later used on "[[Animals]]" during the ''[[Living Things]]'' sessions. The demo also shares samples with "Keyz", "Rygar" and the previously mentioned "Sqratch" along with another absent demo called "Shaker" from ''LOOSESAMPLES''.
"Packmanny" (“Blackout” demo - earlier version?)
 
"PackmannyNew" (“Blackout” demo.)
Demos of known Linkin Park songs are also present. "Megatron" is a demo version of "[[New Divide]]" created with various sounds from the ''GBsounds1'', ''GBsounds3'', ''LOOSESAMPLES'' and ''NewFinishesA'' folders. "Packmanny" and "PackmannyNew" are both demos of "[[Blackout]]". The fist being a very early version. The ''Sample33'' used on "PackmannyNew" is taken from "Misty Mountain Hop" by Led Zeppelin. The band has said "Iridescent" got its title from a separate song that never went anywhere but they liked the title so decided to use it in a different song. The "Iridescent" sounds very little like the ''A Thousand Suns'' version and is faster, at 140 BPM. The samples are likely from the original "Iridescent" they scrapped. The track consists of various samples from "Atari", "GBsounds1", "Keyz", "Rygar" and "Rick 808" as well as "Cracker", "Labrat" and "Sqratch" from the ''LOOSESAMPLES2'' folder. "Iri", possibly short for "Iridescent", has the same BPM as the album song, but the demo is mostly drum sounds that fans don't recognize. ''Sample68'' on "Snds1" is a sample later used on "[[I'll Be Gone]]" from ''Living Things''. It is known that the demo for song was originated during the ''A Thousand Suns'' sessions. Chester is shown recording vocals for "LeftRight" on the ''Meeting Of A Thousand Suns'' DVD.
"Rick 808" (Single .WAV file - sounds like the hi-hats from “W&K”, and the BPM matches. Rick is likely Rick Rubin.)
 
"Rygar" (I think this is just from when they tracked the various “W&K” guitar samples
"Rick 808" is the hi-hats from "Wretches And Kings" and the BPM matches with the song (Rick likely being Rick Rubin). "Rygar" is likely from when the band tracked the various guitar samples for the song. ''RYGAR4'', ''RYGAR5'', ''RYGAR30'' and ''RYGAR32'' were used on it, ''RYGAR21'' on "[[Victimized]]" and ''RYGAR37'' on "[[Bruiser]]".
"Shoeboxer" (Doesn’t totally sound like it, but has rhythmic similarities to the intro of "Burning In The Skies".)
 
Left Right..... that was shown on the Making Of ATS DVD. Chester screamed ''Left to right, what are you worth, show me what you got!!!! yeah yeah yeah yeah''. Haha.
The files inside the ''BANGS'' folder must be open on Pro Tools. It contains the explosion sounds Mike used live. For folders with .NKI files there are no song files. The .NKI files are patches for Kontakt, a virtual instrument that loads samples and maps them to keys on a keyboard/controller. There were also various folders of sample packs not by Linkin Park. A notable one is the ''NEPTUNES SAMPLES'' folder with samples from the production duo The Neptunes, including sounds from "Grindin'" by Clipse. Mike likely got samples from Chad Hugo when they worked together on "[[Never Let Me Down]]".
I just remembered something. At one point Mike or Brad or somebody in the band said  that Iridescent's title was actually taken from a separate song  that never went anywhere but they liked the title so decided to use it in a different song. So this Iridescent probably is that song.


===Tracklist===
===Tracklist===
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==Disc 3: Living Things Demos==
==Disc 3: Living Things Demos==
June 21, 2019
The first Maschine came out in April 2009.
Missing Plugins
Missing Plugins
Native Instruments FM8, Native Instruments Massive, Native Instruments Absynth Stereo, Sugar Bytes WOW
Native Instruments FM8, Native Instruments Massive, Native Instruments Absynth Stereo, Sugar Bytes WOW
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==Disc 4: The Hunting Party Demos==
==Disc 4: The Hunting Party Demos==
The demos from The Hunting Party were all created at Larrabee Sound Studios in North Hollywood, California. Inside the ''larrabee'' folder were found three Maschine projects named "Morelllo 1", "Morelllo 2" and "Morello Chop"; and everything else is an Ableton Live project. Some Ableton projects however are missing all of their samples which made them useless. Most of them are just a setup of some virtual instruments or samples, but no actual MIDI information or any other audio. "[[Plato|PlatoDrum]]", "[[The Glistening]]" and "[[The Summoning]]" are missing the sounds and all three of the "LiveToys Project" sessions (inside the ''Morello Jams'' folder) are empty even though there are many sounds inside the project folder.
The demos from The Hunting Party were all created at Larrabee Sound Studios in North Hollywood, California. Inside the ''larrabee'' folder that surfaced on June 22, 2019 were found three Maschine projects named "Morelllo 1", "Morelllo 2" and "Morello Chop"; and everything else is an Ableton Live project. Some Ableton projects however are missing all of their samples which made them useless. Most of them are just a setup of some virtual instruments or samples, but no actual MIDI information or any other audio. "[[Plato|PlatoDrum]]", "[[The Glistening]]" and "[[The Summoning]]" are missing the sounds and all three of the "LiveToys Project" sessions (inside the ''Morello Jams'' folder) are empty even though there are many sounds inside the project folder.


Despite not having files inside its project, raw MIDI files for "The Summoning" were found in a different folder and included in the compilation. MIDI is a Musical Instrument Digital Interface file. Unlike regular audio files, MIDI files don't contain actual audio data. They are basically instructional files that explain how the sound should be produced once attached to a playback device or loaded into a particular software program that knows how to interpret the data. It explains what notes are played, when they're played and how long or loud each note should be. Because of this, they lack the actual sounds used in the song and the notes are played by a standard virtual piano.
Despite not having files inside its project, raw MIDI files for "The Summoning" were found in a different folder and included in the compilation. MIDI is a Musical Instrument Digital Interface file. Unlike regular audio files, MIDI files don't contain actual audio data. They are basically instructional files that explain how the sound should be produced once attached to a playback device or loaded into a particular software program that knows how to interpret the data. It explains what notes are played, when they're played and how long or loud each note should be. Because of this, they lack the actual sounds used in the song and the notes are played by a standard virtual piano.
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The file ''Mike Larabee Project\Samples\Imported\Spotify MS Bounce.wav'' is an entire rock version demo that served as the basis in the creation of ''Mike Larabee Project\Mike Larabee Spotify Bounces\Spotify Bounces.wav''. The individual tracks for the project are titled "Spotify", indicating this was its working title, but the bounced instrumental was titled "Lifejacket".
The file ''Mike Larabee Project\Samples\Imported\Spotify MS Bounce.wav'' is an entire rock version demo that served as the basis in the creation of ''Mike Larabee Project\Mike Larabee Spotify Bounces\Spotify Bounces.wav''. The individual tracks for the project are titled "Spotify", indicating this was its working title, but the bounced instrumental was titled "Lifejacket".


While "Morello Chop" had the samples (from the ''Morello Sounds/Tom Noises'' folder) intact, "Morelllo 1" and "Morelllo 2" had to be reassembled as they make use of samples from Maschine's standard library found on the One ''Shot/Buzz'', ''Samples/Drums/Clap'' and some other folders. "Morelllo 2" makes use of the Beat Bits 1 and SNDS1 folders from Mike's MPC 1000 Backup folder as well.
While "Morello Chop" had the samples (from the ''Morello Sounds/Tom Noises'' folder) intact, "Morelllo 1" and "Morelllo 2" had to be reassembled as they make use of samples from Maschine's standard library found on the One ''Shot/Buzz'', ''Samples/Drums/Clap'' and some other folders as well as expansion packs for the program like Native Instruments' Battery 4 and Abbey Road 70s Drummer. "Morelllo 2" makes use of the ''Beat Bits 1'' and ''SNDS1'' folders from Mike's ''MPC 1000 Backup'' folder as well.


The drum tracks of "Blinky" and "True Chainz" aren't from the Larrabee folder, they were actually taken from the LP LIVE EXPERIENCE DRAFT ONE 14.02.14 Project, which was an early setlist idea for ''The Hunting Party'' tour. "True Chainz" is from an early version of "All For Nothing", presenting slight differences from the final version. "Blinky" ("Guilty All The Same") is exactly the same as the final product.
The drum tracks of "Blinky" and "True Chainz" aren't from the Larrabee folder, they were actually taken from the LP LIVE EXPERIENCE DRAFT ONE 14.02.14 Project, which was an early setlist idea for ''The Hunting Party'' tour. "True Chainz" is from an early version of "All For Nothing", presenting slight differences from the final version. "Blinky" ("Guilty All The Same") is exactly the same as the final product.

Revision as of 14:18, 3 August 2019


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